1 \ MODULE I. FIRST STEPS
1 \ MODULE I. FIRST STEPS
- What is Unreal Engine?
- Introduction to UE4 development
- Projects management
- The UE4 interface
- .
2 \ MODULE II. LEVELS: 1 \ MODULE I. FIRST STEPS
- Levels and contents
- Prototyping
- Level creation
- Static Mesh
- Collisions
- Physical
- .
3 \ MODULE III. THE AESTHETICS OF THE VIDEO GAME: 1 \ MODULE I. FIRST STEPS
- Textures, UVs and Materials
- Effects and particles
- The lighting
- Sound
- Sequencer
- Infoarchitecture
4 \ MODULE IV. C ++ AND BLUEPRINTS PROGRAMMING
- Knowing the Blueprints
- The movement
- Initiation to C ++ programming
5 \ MODULE V. GAME PLAY
- Game mode
- Gameplay
- The animation
- Artificial Intelligence (AI)
- Menu and Interfaces
6 \ MODULE VI. VIRTUAL REALITY
- Hardware: Vive vs Oculus
- Installation and configuration
- Inside Unreal
7 \ MODULE VII. LAST STEPS
- Project optimization and cleaning
- Compilation and Debugging
- Distribution and Publication
8 \ FINAL PROJECT
You will develop a complete video game thanks to the different elements of the market and the notions learned during the course.