Monster Hunter World: Preparation for New and Veteran Hunters

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Monster Hunter World: Preparation for New and Veteran Hunters

A guide with the fastest and most essential keys to get ready for the next Monster Hunter.

Monster Hunter: World is coming! This is the most innovative installment in the series in a long time, as we all know. What’s more, if we make use of the calendar, about thirteen years ago of the original PS2. And so far, among those who wait for it like May water there is everything: there are those who have not touched a Monster Hunter for years, others who play all those who arrive in Europe … and even those who do not leave Japan import! and of course there are also many novice hunters. From 3DJuegos, we want to share a tuning guide for everyone, with the keys, tips and things you should know before playing Monster Hunter World.

 

Monster Hunter: World

Novice huntersIf you have been captivated by its wild world, its impressive monsters or the recommendations of your friends and you have not played a Monster Hunter game in your life, you are in the right place. As you know, in this game you will play the role of a monster hunter who hunts alone, with friends or in the company of his Felyne. The point is that the hunting contracts that you will have to complete are not always easy. Here are some essential tips to keep in mind in the course of these.

 

Take advantage of everything that the terrain gives you . In the past, collecting stones, berries, leaves, worms and any other type of material was carried out in a slow animation and impossible to cancel. Despite Capcom introducing ways to address this discomfort over time, this action is much more dynamic in World. You will need materials to create potions, ammunition and all kinds of supplies, so do not stop taking everything that is at your fingertips.

 

Don’t forget to manage your inventory : the number of items that you can take with you on a mission is limited to the space in the bag, which often means you will have to empty it of materials that you will not use immediately. As it is possible to combine materials and improve equipment from there, the correct thing is that you carry only the essentials in your bag, which will normally be potions, whetstones and traps; plus everything you find useful. Always carry the minimum, and make the most of it. Otherwise, you will end up having to make a hole during the course of the missions.

 

Image from Monster Hunter: World

The kitchen is very important. Before embarking on a mission, make sure you’ve eaten, and don’t be afraid to experience as much as you want in the canteen to discover the best dishes. Eating well before hunting will give you significant bonuses to health, stamina, elemental defenses, and other power-ups, limiting your need to spend resources and increasing your chances right out of the box.

 

Killing a monster is not the same as capturing it alive . During a fight against any monster, you must be aware of certain signs that show its state of health. If a monster hyperventilates, it is angry and will attack more quickly, while if it is fatigued it will do so slowly and awkwardly, and will fall often. If you see him limping, it means that he is about to die and will flee from combat. From that moment on, the monster can be captured alive: to do this, it will be enough to stun it with tranquilizers as soon as it falls into a trap. If you keep hitting him, you will end his life. You are generally better rewarded for a living monster than a dead one, so capture the monsters when you can. Especially if the mission specifically mentions it!

 

Hit parts of the monster to break them. Almost everyone has some part of their body that can break down, weakening it and enhancing your rewards. For example, some monsters can have their tails cut off if you repeatedly hit them with an edged weapon, limiting the range of their blows or throwing them off balance. Often times, the most characteristic parts of a monster’s body are vulnerable, so pay attention. In addition, many materials can only be obtained in this way.

 

Image from Monster Hunter: World

Veteran huntersIf you have this monster hunting thing in your blood and you are a veteran of the saga, then nothing will take you by surprise in World. However, regardless of monster fights, the expanded world, or dynamic matchmaking, there are still a few things to keep in mind in your first steps that you may have already experienced in beta testing.

 

  • It is possible to return the controls to the classic scheme of the series from the options menu, to facilitate the task of handling the weapons. Yes, it is possible to run with RB / R1, as well as reverse the functionality of the right triggers. Play like you always have.
  • Some recipes have changed, and you now create a potion with two herbs instead of grass and blue mushroom. Its use is different too: you can move while your hunter drinks, but if the action is interrupted, its effect too.
  • The betas have discovered us some new elements such as the possibility of traveling from one point to another on the map selecting multiple camps to make a quick trip: a necessary factor to fight against the time limit and long distances. Cloaks also have different effects, such as reducing your visibility or shielding you from roars, which previously could only be done with skills.
  • Of course, some monsters are also familiar: Barroth, Uragaan, Deviljho, Diablos, Rathalos, Rathian, Lavasioth, Teostra, Kushala Daora, and what seems to us really like Kamu Orugaron from Monster Hunter Frontier.

 

Image from Monster Hunter: World

Latest betaRegardless of the advice we give, it is clear that practice makes perfect. If you have a PlayStation 4, feel free to participate in the (last) open beta of the game, which takes place on January 19 and lasts until the 22nd with a preload set for the 17th. This is not a demo of the full game , Sure; but it still gives us a chance to freely experiment with the show before its release on January 26th. And by the way we practice with monsters like Great Jagras, Anjanath, Barroth … or Nergigante himself , for the first time!

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